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BLENDER 3D
3D'S MAX
PHOTOSHOP 3D
UNITY 3D
ZBRUSH
AP & S
Creating Materials for the Army Compound
Mapping of Biplane using Unwrap UVM
Using Relax Tool on Texture Coordinates
Using Channel Info Utility
Mapping a Pilot
Using Shellac to Create a Skin Material
Painting Vertex Color
Baking Scene Elements into Texture
Texturing of Paver
Texturing of Warrior Head